teaching

Performing Technology is a class about realtime human relationships to and through technology, taught at the Interactive Telecommunication Program at NYU. It is a production class, developing students' notions of technology in the "stage arts," improvisation, performative objects as well as product design, kinetic sculpture and interactive installation.  Traditional outlets such as theatre, dance, music and performance art are treated as a simulacrum of broader social activities - apportioned, focused parts of our exclusively realtime experience. 

I developed this class as a way of looking at the many performance topics in interactive technology which are not addressed by staged or theatrical contexts.  Looking at interactive art and design challenges as performance engenders a powerful way of analyzing and developing work.

Exercises include writing audio/visual code that performs itself, creating a narrative object, sketching a technological "augmentation" for an existing performance tradition or style, creating a framework for improvisational performance for yourself and others, and creating a novel digital form of performance notation or documentation.

Class documents are here